FS 17 Maps

SOUTH HARZ MAP 1.3.1 FS2017


Change V.1.3.1 WITH Seasons:
-Map works again with LS Patch 1.5.1
(old score can be continued)

Change V.1.3 WITH Seasons:
-Seasons Mod ready
-self harvesting + finishing
-GMKFC mod inserted
Bug “no raspberries” fixed
Fixed oat price
-Milk is now automatically sold again at midnight, who continues to transport the milk as before and would like to continue processing you need the “stop milk sales” Mod, place tag on the map, done
Transit silos at Petersdorf for silage production available
Lift repaired at Ballenverkaufshalle (Stempeda)
Collection animation adapted for all fruits
Landscape improvements (especially forest, forest edges, etc.)

Change V.1.3 WITHOUT Seasons:

-self harvesting + finishing
-GMKFC mod inserted
Bug “no raspberries” fixed
Fixed oat price
-Milk is now automatically sold again at midnight, who continues to transport the milk as before and would like to continue processing you need the “stop milk sales” Mod, place tag on the map, done
Transit silos at Petersdorf for silage production available
Lift repaired at Ballenverkaufshalle (Stempeda)
Collection animation adapted for all fruits
Landscape improvements (especially forest, forest edges, etc.)

Change V.1.2:
– fixed low sales prices
– fixed bug with too many registered filltypes
– farm silo can now accept supplementary fruits

Change V.1.1:
– sawmill makes boards again (new factory script)
– Pallet production
– Dairy -> Product production (cheese, H-milk)
– greenhouse raspberries
– CompostMaster
– Cardboard production at the sawmill Steigerthal
– some fences added

Content:
– Over 19000 fellable trees, large forest areas with new more realistic texture of the forest roads
-self harvesting + finishing
-92 fields (25 owned, all other purchasable)
-Missions for purchasable fields possible
-6 villages
Fields completely repositioned, dirt roads redesigned (narrower)
– chopped straw
-lit houses at night
Light switch to switch on light eg in halls
– movable goals (please exit and open / close with mouse buttons)
-built vehicles / equipment are delivered to the yard
– moving horses / fish / ducks / planes and much more
Traffic and parked cars
-new brook and water texture
Collect coins (often in places that you should definitely visit, but of course in the village)
Roads changed in some places, new roads added
-fine texture angles
-mountable cowshed, cows also run into the cowshed
Egg hunt in the nests in the chicken coop
You can also sell vehicles at the junkyard
-many different animal sounds
-overground power lines
-Infotafeln, partly with original pictures
-newer beautiful PDA
-Palettenwerk
-Kartonherstellung
-Molkerei -> product manufacturing (cheese, H-milk)
Greenhouse raspberries
-CompostMaster
-GMKFC Mod
-Milk is now automatically sold again at midnight, who continues to transport the milk as before and would like to continue processing you need the “stop milk sales” Mod, place tag on the map, done
and much more …

where is what:
-Kuhweide (behind the Iberg dam, between Steigerthal and Stempeda, straw and feeding in the stable possible)
-Schweinstall in Steigerthal (dump straw in the barn, water can be filled from the outside, feed best on pure pasture)
Sheep pasture near Petersdorf (water can be filled from the outside, go to the pasture for feeding)
-Viehmarkt (on LH Petersdorf grounds) to pick up young animals
Horse stables in Herrmannsacker (oats, grass, hay)
-BGA terrain in Herrmannsacker (fill BGA bunker, manure manure received, 2 transit silos for silage production)
-2 sawmills (direct sale in Steigerthal and cardboard production from wood chips, in Petersdorf you get boards that you can sell in the building next to Petersdorf)
Pallet factory in Petersdorf
Dairy in Rodishain (milk, pallets -> product production: cheese, H-milk)
Greenhouse raspberries in Petersdorf (compost, boxes, pallets, water needed -> produce raspberries)
-CompostMaster in Petersdorf
Driving silos near sheep pasture

Fruit:
barley
potatoes
Corn
rape
wheat
sugar beets
oats
rye
sunflowers
soybeans
radish
poplars
triticale
millet
Spelt

Credits
Sheldon

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