FS19 Maps

FELSEDIT Map v1.2 Mod


Welcome to an edit of Felsbrun, and my first mod: FelsEdit. The map is made for placements. (No buildings etc. are on the map, you have to find what you would like to use for yourself).
You start with nothing, except a car in every game mode. Game mode easy you have some fields and placement area.
It started off with an edit I made for myself. But then I realized, why not upload so other people can enjoy it.
It has taken me 2 months to make this edit. I have played many hours from FS15 – FS19. And used many mods.
So here is a little contribution from me, Noob Similar, to the community. (Giants doesn’t accept map edit of their basgeame map on their site, so I posted it here at forbidden-mods.de instead) Anyway.
Here is the information:

Version 1.2.0.0. – New savegame required.
– Denser forest areas.
– lowered some trees
– correct Seasons temp. on cotton etc.
– OIl slick Decal lowered at petrol station east.
Vers 1.0.0.4. Fixed Issue with planter and fruit type: Miscanthus. + The map has “Straw Addon” with it.
Vers 1.0.0.3. Missing store image for FBP 3135 and SW 4014 adjusted.
Vers 1.0.0.1. Hotfix: Now. correct FruitDestructions. (Sorry for the inconvenience)

Main Features
– Precision Farming ready by Giants Software.
– Maize Plus Forage and HorseExtension ready. With every new fruit made into the map. by The-Alien-Paul and Modelleicher
– Seasons ready. by Realismus Modding
– 128 Heighttype-Limit. Tutorial by Derelky
– 32 More Terrain Angle. Tutorial by [Team LTW] kingkalle.
– AddBalesToWrapper by Ifko[nator] edited by bgo1973
– FillTypeMover by Farmer_Schubi
– 8 paint mode extra, some DecoFoliage, GrassDense, and bush, etc.
– Every field edited to resemble more in the real life.
– Some fields are made easy to put together. (some trees may be in the way)
– I have made a completely new Pda map.
– 9 natural placement places.
– You have also had at your disposal edited Grimme, Holmer, and Ropa, the big machines to harvest carrot and onions, look under the “vehicles” menu “Potatos” and “Sugarbeet” harvesters. And the same in the “Items” menu.

Main edit:
– Rail system removed.
– 2 sell points removed.
– Castel are removed, and even out the mountain for new fields.
– Sawmill moved to the harbor in the north.
– The mountain where the Sawmill was, has been even and flatten out for new fields and forest areas.
– Flatten out the hill to the east.
– Even out every field made it less hilly.
– Made a new sell point for all fruits, in the north where the rail silo was.
– Lowered every fruit sell points platform closer to the ground.
– Removed 2 transport missions.
– Adjusted sound from the river and birds according to the new height.
– Edited farmlands according to new areas.
– TipCollision adjusted.
– Seasons adjusted.
– Dof disabled in Seasons.
– ClipDistance reduced.
– Bridge pack. by The Iseki Friends.
– No collision road sign.
– DescVersion 53.

Note Presicion Farming:
I don’t know this for sure but, if you are going to check/buy fields in menu PDA. Make sure you’re out of “work mode windows” in Precision Farming.
Those windows can be a little sensitive. I believe, not 100% certain, that you can get error/Lua “Farmland” problems on mod maps. When shifting through
windows too fast. Again not 100% certain-

Thanks:
And of course. A very big thank you to all the wonderful modders, and contributors of all the Tutorials out there on the Web, and especially to those I have incorporated into the map.
The-Alien-Paul and Modelleicher, Realismus Modding, Derelky, [Team LTW] kingkalle, Ifko[nator] edited by bgo1973, Farmer_Schubi, The Iseki Friends,
to the modders around the Web, for the big harvester edit of Carrot and onions and Giants Software. A very BIG thank you to you all.
This is probably my only mod. But I will follow if there is some game changing things, and maybe implement them to FelsEdit,
Hope you all have a wonderful day/night etc.

Credits
Noob Similar

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