Maps

REBUILDING NETHERLANDS V1.2 MAP FIX BY MIKE


REBUILDING NETHERLANDS V1.2 MAP FIX BY MIKE

Hello everyone,
Hereby i present to all of you my new map, Rebuilding Netherlands.
I based the map on pictures from google earth.

I have added some nice additions, i wish all of you a good time in the map!

You need to unpack this zip file, there you will find 3 zip files you need to add to your mods folder!
You can load with all of your trailers the sand!

Zip files;
ZZZ_multiFruit
ZZZ_multiFruitModule_Standard
ZZZ_compostSoil

Changelog v1.2 Fix:

removes extra traffic signs to the road
Manure in the barn is removed, Is now a solid container
the capacity of the silos of the BGA are adapted 100%
the beef stalls you can not load manure
the loading of the beef triggers is gefixt
When the road work, you can now sell only sand
At the sand factory, you can now save only sand and load
Extra sales for the pig and beef
The five silage silos at the pig farm, you can only load it with the shovel
sign straw storage is now working
Barbed wire around the fields are checked

What can you find in the map;
– 2 Farms
– 2 BGA’s
– Village
– A big contractor area
– 3 Machinery stores, Claas, Fendt, Newholland
– Forestry
– You need to place the wood factory, you need to download the placeble one! You can sell your pallets at the wool selling point.
– Buyable fields
– Sand factory, where you can storage and load sand.
– Sand can be loaded at the yellow crane
– 2 countrytrades
– Gardencenter with tomatoes greenhouses, the organic waste can be brought to your silo.
– Nice surroundings
– Real time
– Remove Haze
– New sky
– Big fields for courseplay
– Buyable objects

Extra fruits;

Tulips (oat) can be selled as Oat
rye
sunflower
Klee
luzerne

Extra Mods:
AnimationMapTrigger
Zunhammer Water/Milk tank
ChoppedStraw V 15.0.05
MapBuyableObjects
Kotte Universal Pack
Fliegl Vieh Transport Pack
Mapdoortrigger FS15
MapAmpeln

Extra Mods!
TATRA 158 Phoenix 6×6 Agro V 1.0
Saegewerk Aus TwoRivers V 1.0 Plazierbar

I want to say Thanks to all modders, i used objects from and i use buildings from.
I hope i didn’t forget anybody otherwise i still want to say Thanks because i’d appriate the work.
I want to thank Bart and Richard from NLD-Farmers for helping with testing.

You cannot use the gras textur in other maps, if so you need to ask permission to Mike-Modding.
The map shall not, without the consent of the Modders to find are not changed at NLD-Farmers.nl and not re-uploaded !
The map can be release on other sites , but please only using the original download – Links !
Die Karte darf nicht ohne die Zustimmung der Modder zu finden sind nicht bei NLD-Farmers.nl geändert und nicht erneut hochgeladen!
Die Karte kann auf anderen Seiten zu lösen, aber bitte nur mit dem Original-Download – Links!

Credits
Map by Mike Giants Software, C/M Modding (Lausten), Dutch Agricultural Modelling, VanillaIce83, R3vlis aka Silv3r. Marhu, Bluebaby210, Script: Xentro, GuelleMistKalkModPack_LS15 TMT (Marhu, -Kolbenfresser-, Hatzfan, Schweine Mast Marhu, Vertex_Dezign, Eifok-Team; NKB-Modding: Fermenter; Nick98.1: Schilderset; Giants Software, Fatian: Strassenset, The author models the fence and gates: Myjaki. Collected Mod for FS15: Alexx79. An interesting feature of concrete production, based on UniversalProcessKit: VAHA he also VAHHOB022, timber 131

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